Int()
The Fix() and Int() functions both remove the fractional part of a number and returns the restulting integer. The difference between the two is that if a number is negative Int() returns the first negative integer less than or equal to the number while Fix returns the first negative integer greater than or equal to the numer.
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Fix()
The Fix() and Int() functions both remove the fractional part of a number and returns the restulting integer. The difference between the two is that if a number is negative Int() returns the first negative integer less than or equal to the number while Fix returns the first negative integer greater than or equal to the numer.
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Randomize()
This is used to create a seed value for the Rnd() function, this helps vary the output of the random seed. You would place a number as the seed, one good option is to use the Second(Now()), this would make sure that your seed is different every time you run the script.
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Rnd()
The Rnd() function will calculate a random number between 0 and 1. You can then multiple it by the top number of the random interval. So if you wanted a number between 0 and 100 you would multiple it by 100 and also use the Int() function to only capture the integer portion. In the second example I am looking for a number between 1 and 100, in order to do this I use 99 as the top number and add 1 so that if the random number comes out as 0 it will actually be 1 because I added 1 to it.
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Tan()
This function returns the tangent of an angle. The return value is of type double.
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Sqr()
This function returns the square root of a number. The return value is a double type.
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Sin()
The Sin function returns the sine of an angle. The return value is of type double.
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Sgn()
This function will return an indicator of the sign. If the number is negative it returns -1, if positive it returns 1 and if it is 0 it returns 0. The return value is an integer type.
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TypeName()
Need to add explanation.
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VarType()
Need to add explanation
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